Mario + Rabbids Dev: Pre-E3 Leaks Were ‘Discouraging’

“We were aiming to do a big surprise at E3.”

Mario + Rabbids Kingdom Battle[2]‘s pre-E3 leaks were quite discouraging for the team behind the project. Prior to the Ubisoft’s official announcement[3] during its E3 2017 press conference, several leaks, including the game’s art assets[4] and release window[5], surfaced online. In an interview with Eurogamer[6], creative director Davide Soliani said the developers “were aiming to do a big surprise at E3,” which ultimately did not pan out.

The not so positive response Mario + Rabbids received when it was first leaked was also rough on the studio. “Of course, it was quite a bad backlash for the entire team,” said Soliani. “Discouraging. Quite hard on the team morale.” Soliani tried to reassure the team that, despite the negative response, they were still making a quality game.

But, as Soliani explained, “there is no way to avoid not feeling anything towards this kind of feedback. We’re passionate guys and not just doing this as a job, but also for the pleasure of giving emotion to the player.” However, the response towards Mario + Rabbids has proven to be much more positive following its official reveal.

For IGN’s thoughts on the game, which launches on August 29 for Nintendo Switch, read our Mario + Rabbids: Kingdom Battle preview[7]. Also be sure to check out our interview[8] with Ubisoft CEO Yves Guillemot and Mario creator Shigeru Miyamoto on Nintendo and Ubisoft’s partnership. Alex Gilyadov is a freelance writer for IGN.

You can follow him on Twitter.[9]

References

  1. ^ Alex Gilyadov (people.ign.com)
  2. ^ Mario + Rabbids Kingdom Battle (uk.ign.com)
  3. ^ official announcement (www.ign.com)
  4. ^ game’s art assets (www.ign.com)
  5. ^ release window (www.ign.com)
  6. ^ Eurogamer (www.eurogamer.net)
  7. ^ Mario + Rabbids: Kingdom Battle preview (www.ign.com)
  8. ^ check out our interview (www.ign.com)
  9. ^ Twitter. (twitter.com)

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