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Catch the toughest Pokémon Go monsters yet in new, legendary raid battles

Why it matters to you

Legendary Pok?mon are one of the last, big features fans have been hoping for, but the rollout event in Chicago didn’t meet expectations. After more than a year of waiting, Pok?mon Go[1] fans will soon be able to take on some of the toughest Pok?mon in the series’ shared universe: the legendary Pok?mon. Set to be added as part of a new raiding system, the legendary update will give trainers a chance to take on the likes of Lugia, Zapdos, Moltres and more in large-scale raids, designed to push teams to work together to defeat them.

Among features like battling and trading with their fellow players, one addition that Pok?mon Go gamers have requested since the game’s launch in July 2016, is legendary Pok?mon. It took a long time, but developer Niantic finally listened[2], and it introduced them to the world on July 22. Alas, it did not go well[3].

To celebrate the game’s one-year anniversary, Niantic announced several new features for the game in July, including the Pok?mon Go Fest[4] and Safari Zone battles set to take place throughout July and August. Sadly, the festival in Chicago’s Grant Park, the first of its kind, wasn’t exactly the runaway success its creators hoped it would be. On Saturday, attendees to the sold-out event (tickets were gone after just 10 minutes), were dismayed to find that Wi-Fi was unavailable to their mobile devices throughout sections of the park, which effectively rendered the game impossible to play.

“Today at Pok?mon Go Fest in Chicago, technical issues created problems for a large number of players attending the event,” a Niantic spokesperson said in a statement[5]. “From everyone at Niantic, we apologize to all of the Trainers who came out to Pokemon Go Fest today. Although we were able to solve many of the technical issues, we were not able to offer every attendee a great experience.” Niantic ultimately refunded tickets to the thousands of players who showed up to the event, and also gifted them £100 to spend in the app as well as a number of free game features.

But for the many trainers who traveled many miles to get to Chicago, this was hardly satisfactory recompense. Cat Harris, who traveled from Tuscon, Arizona for the festival, told CNN, “I maybe caught 20 Pokemon and if I was at home would have caught over 200-plus. Overall I am disappointed I felt it was very (unorganized) and needs a lot of improvement.

I feel the location was not appropriate and made it difficult to play depending on your cellphone provider.” Regardless, there will still be more legendary Pok?mon reveals. Had things not gone awry in Chicago, the first legendary was set to be revealed in Grant Park in Chicago.

There, trainers would’ve have their first chance to take on the towering monster. If they had managed to defeat it, they would have had the chance to catch one for themselves. Legendary Pok?mon will be very powerful indeed and should make the taking of rival gyms from rival teams that bit easier.

However, you need not fret that these legendary types will act as gym gatekeepers as the masses of Dragonites did in earlier versions of the game.

Legendary Pok?mon must remain with their trainer at all times, so cannot be left as gym bodyguards.

Update: The first Pok?mon Go festival in Chicago did not go well.


  1. ^ Pok?mon Go (www.digitaltrends.com)
  2. ^ Niantic finally listened (pokemongolive.com)
  3. ^ did not go well (www.cnn.com)
  4. ^ Pok?mon Go Fest (www.digitaltrends.com)
  5. ^ a Niantic spokesperson said in a statement (pokemongolive.com)

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