Fallout 76 Will Have Private Servers and Mod Support

Speaking at QuakeCon 2018, Bethesda Game Studios director Todd Howard confirmed that Fallout 76 will have private servers that allow custom mods. Howard said “it’s a complicated problem, but one that we are 100% committed to solving.” He explained that he knows that modding is an important part of the current Fallout games, and that they want to make sure that experience is still available in Fallout 76.

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Howard also acknowledged that this isn’t an easy technical challenge in an online game, but that they will work to make sure it happens. How extensive the mod support will be was not explained, and it seems likely you will need to be in one of these private servers to mod at all.

Bethesda is still designing what that system will look like, and Howard didn’t specify if these things would only be available for the PC version of the game or not, though they could potentially use something similar to Bethesda’ Creation Club on consoles. The studio also recently announced that the upcoming Beta will be the full game with progress carrying over, and that the PC version will not launch on Steam. Tom Marks is IGN’s PC Editor and pie maker.

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